Program Objective - General
The BFA program in Animation focuses on the preparation of the artist to meet the challenges of tomorrow's production workplace. Through a strong foundation in traditional visual and performance arts, students develop their digital content creation skills within a classical framework. During this program students study foundation art skills including illustration, painting, photography, sculpture and filmmaking, as the prerequisites to an equally diversified animation core curriculum.
Program Objective – Game Art*
Game Art is a concentration within the BFA Computer Animation program. Professionals in the field of game art combine skills in matte painting, concept art, modeling, texturing, lighting, animation, level design and strategic planning to develop game prototypes. The technical and artistic strength of the Computer Animation program is combined with the usage of an industry standard game production software, tools and techniques necessary for successful game art creation and implementation.
CORE CURRICULUM (effective 9/4/2013)
FINE ARTS CURRICULUM
GENERAL EDUCATION CURRICULUM
SUGGESTED ELECTIVE OPTIONS