My background has always been in the arts, whether it be drawing, painting, or music. My first real artistic endeavors involved late night painting sessions on the walls of Miami as part of the AIM crew (Artists in Motion), a prolific and well respected graffiti crew in Miami. Then I went from painting walls to painting cars. I had a small shop where I painted low riders, most of which earned top honors at local car show events. Coincidentally, a tie-in to my computer based world sort of began while I was working at my shop when two guys came in asking if I could paint a space themed mural on one of their computers. They said they were starting a computer company and they wanted to offer gaming rigs with customized cases with cool, painted graphics on them. That company they started is called Alienware.
A little while later I made the switch from practical to digital and began honing my artistic abilities using Photoshop and other programs. I went to International Fine Arts College in Miami where I earned my BFA in Computer Animation. I stayed on to earn my MFA in Computer Animation when the school changed to Miami International University of Art and Design, otherwise known as Art Institute of Miami. Soon after graduation in 2004, I was hired at DMAC and have been here ever since. I love working with bright, artistic students who are eager to learn and dedicate themselves to their craft. I enjoy showing them new techniques and inspiring them to try harder and pushing them farther than they ever thought they could go. And when the end result is seeing their names in the end credits of that blockbuster motion picture or triple-A video game, it makes all those great moments even more enjoyable knowing how their hard work and dedication paid off.